dimanche 27 octobre 2019

vendredi 25 octobre 2019

OpenQuest - Chapter 1 : Character Creation

The first chapter of the rules is online here.



I think I've reached quite a good balance. Do not hesitate to download it and share your own adventurers...

You can also find the character sheet here

mardi 22 octobre 2019

Second test game : What OpenQuest can Heroquest cannot


For this game I was testing the the new Character sheet and open air scenes

The objective was to liberate a small town invaded by goblins.


This illustrates one of the main advantage of OpenQuest on Heroquest : creating large and modular open areas without having to print all the landscape.


There are still improvements to do in the rules such as giving the spells a range and adding modifiers for range weapons used in higher or lower positions. Yet this will only be optional rules since it could make the game too complicated...

Open Quest : Character Sheet

Now your can record your new character's stats and adventures on this new Character Sheet



dimanche 20 octobre 2019

First OpenQuest game

Today was the first time I tried OpenQuest with the kids. It was also the opportunity to test a lot of custom material and rules. Here is the report.


Firstly it was all about converting the players to OpenQuest. Which was easily achieved after modifying the Movement, Attack and Defense abilities. It required once more to bring changes to the equipment rules in order to match with Heroquest statistics. Leather armor now gives 2 Defense points and Chain Mail 3, as written on the card. I think a brad new Character Sheet is required.

Then, the first in game step was to convert moving points to centimeters according to the scale (1 pt = 3 cm). Measuring on the board with the tape is in deed a bit difficult without hitting furniture elements. Careful moves are required. But the kids managed to handle that quickly.



Moreover, there are many cases where measuring is unnecessary as the distance might be quite obviously below he moving capacity of the figure. Moving to a nearby creature and attacking it, for instance.
As a conclusion it seems that the system works. Another improvement could be to build some scaled sticks to immediately report the distance on the board (just like Warhammer Fantasy Battle).

During this game I could also confront my new Dark Elves to the hero. They appeared to be too weak for experienced heroes. One solution could be to implement a leveling system for the Monsters (one more item on my "todo" list).
I also had to bring minor change to the crossbow man. Anyway I'll have to convert those monsters to OpenQuest.



First quest with one player was a success.


For the second quest, the first hero was assisted by a second one. And two heroes were not too much to free the Musician from the Lizard-men.

During this quest I also implemented my Learning Spell rule saying that a player can earn a magic scroll from a spell for the next quest provided that he is able to copy it faultlessly.


In the end the heroes were successful and they can now head toward the next adventure with their new men-at-arm : the Musician and his magic songs.


To be continued...

vendredi 18 octobre 2019

OpenQuest : Character creation rules

1-Character creation

1-1 Race

First choose the Race:
Race Movement Body Mind Ability
Human 7 6 4

Elf 9 6 4

Dwarf 5 6 4 can disarm traps

1-2 Class


Then apply class modification:
Class
Body
Mind
Spells sets
Observation
Gold
Barbarian
+2
-2
0
cannot wear armor (defence = 2)
350
Warrior
0
0
0

470
Wizard
-2
+2
3
cannot wear armor (defence = 2)
100
Ranger
0
0
1

600
Bowman
0
0
0
can equip range weapons
300

1-3 Equipment


Finally buy equipment with the gold granted in the previous table

1-3-1 Weapons


Item
Attack
Observation
Price
Two-handed Staff
1
cannot equip shield
100
Dagger
1

150
Sword
2

150
Spear 2
Can be thrown (range 5pts)
150
Axe 2
150
Two-handed sword
3
cannot equip shield
350
Two-handed axe
4
cannot equip shield
400
Bow
2 (range 10 pts)
cannot equip shield
200
Longbow
2 (range 15 pts)
cannot equip shield
250
Crossbow
3 (range 10 pts)
cannot equip shield
cannot move and shoot the same turn
350

1-3-2 Armor


Item
Defence
Observation
Price
Leather armor
1

200
Chainmail
2

450
Full Plate armor
3
-2 movement points
850
Shield
+1
only with one handed weapons
100
Helmet
+1

120

1-4 Examples :

The Barbarian

as a Human he starts with the following characteristics:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
-
-
6
4
0
-

as a Barbarian he gains 2 body points, loses 2 Mind points and has 2 defence points:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
-
2
8
2
0
-

finally as he is only wearing a two-handed sword, he gains 3 attack points:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
3
2
8
2
0
Two-handed sword

The Wizard

as a Human he starts with the following characteristics:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
-
-
6
4
0
-

as a Wizard, he loses 2 Body points but earns 2 Mind points and can learn 3 spell sets and has 2 defence points
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
-
2
4
6
3
-

finally his two-handed staff grants him 1 attack point:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
7
1
2
4
4
3
Staff

The Dwarf

as a Dwarf he starts with the following stats:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
5
-
-
6
4
0
-

as a Warrior his characteristics are not modified, but as he is equipped with a leather armour, a helmet and an axe, he wins 2 points in Attack and Defence:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
5
2
2
6
4
0
Axe
Chainmail

The Elf

as an Elf he starts with the following characteristics:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
9
-
-
6
4
1
-
as a Ranger, he gains 1 spell set:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
9
-
-
6
4
1
-
finally he is wearing a chain mail and a sword he earns 2 Defence points and 2 Attack points:
Movement
Attack
Defence
Body
Mind
Spells
Equipment
9
2
2
6
4
1
Chain mail
Sword

jeudi 17 octobre 2019

OpenQuest : Teaser


OpenQuest will be a free set of rules based on Heroquest. Its main purpose is to play on an open continuous board without squares.
It is also introducing new rules to integrate various figures from other games thanks to a character creation system.

lundi 7 octobre 2019

New display : permanent pages

I have split the permanent page into 5 different pages :

You can subscribe to my Blog by entering your mail address on the right bar of the main page

dimanche 6 octobre 2019

New Hero : The Bretonnian Knight

Today I'm introducing a new Hero : The Bretonnian Knight. A slow but powerful hero for the players. I'm sorry for the French version but my kids aren't so good at English for now.

Please let me know and comment if you play with him.

It will be my last custom figure for a while because I'm about to start working on a new project related to HeroQuest. Stay tuned (for this purpose you can subscribe to this Blog)...

mercredi 2 octobre 2019

mardi 1 octobre 2019

A new Men-at-Arm : The musician

I've just created a new Men-at-Arm to help the players in their quests : The Musician.
At first I had thought of him as a player character. But he turned out to be too weak and not really interesting to play. Yet, as a support unit he can be very useful.


He comes with three Magic Songs (played as usual Spells) :

I haven't illustrated them for now so, if you have some suggestions (copyright free) you are welcome...