Affichage des articles dont le libellé est android. Afficher tous les articles
Affichage des articles dont le libellé est android. Afficher tous les articles

mardi 11 février 2020

Dice for Heroquest v 1.10.64.2

Finally after a long break for professional reasons, i'm back online.

First achievement is the new version of the Dice for Heroquest application.
Now Google Play Games functionalities are working properly and you can earn Xp for achievements! Check them out...

In a near future i'll write down the combat rules.

samedi 28 septembre 2019

Dice for Heroquest v.1.09.64 online

After a one-week-long struggle at every single step of the conversion, Dice for Heroquest 64bit is now available on Google Play store.



You can download it here

I still couldn't fix the problem with Google Play Games. Thus you will have to wait a bit longer for the Achievements...

mercredi 25 septembre 2019

Issues with the application, release is postponed

I will have to face a major delay in publishing the new version of the application "Dice For Heroquest".

As you may know, Google Store will only accept 64bits applications. So I had to start converting it. Which implied installing a new version of Unity and, as a consequence, new versions of AndroidSDK and AndroidNDK. So far I'm still facing a compatibility problem between Unity 2019.3.0b4 and AndroidNDK 19 though it is the version required by Unity.

I'm investigating it... Sorry for the inconvenience.

Here is still a pic of the work in progress :


mardi 24 septembre 2019

Work in Progress (2) : Dice for Heroquest 1.1

Here is the work of the day :


Now every rolls are recorded on the right side of the screen.

To Do :
- replace "S", "W" and "B" letters by corresponding symbols, respectively Skull, White Shield and Black Shield
- Implement achievements for Google play game

- Build a PC version and an WebGL version...

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